A chaotic neutral character’s nightmare: Being made chief mate while falling into relapse

Artwork from Branko Bistrovic, Paizo Blog

Salute!

Did you ever play a character with a chaotic neutral alignment? I didn’t. Till our Pathfinder campaign started a few months ago. Setting: The Shackles. Where are we right now? On board a pirate ship. To be exact: On our second pirate ship. We took over control after we found out that the former captain and his allies planned to kill us.

Now, I’ve got a little problem: I’m number one. Chief mate. The man following right after the captain.

Interesting: I wasn’t available when our party decided I’ll do this job. Let’s say it in this way: When the discussion started, my little addiction showed up again.

Problem number 2: Crost (that’s how my pals call me) doesn’t like it to be responsible for anything else than himself. Sometimes, it seems to be the opposite and I take the initiative. Sometimes.

The description +Pathfinder Roleplaying Game offers on their page fits to it:

Chaotic Neutral

“A rolling stone gathers no moss. There is only today. Be like the wind and be taken wherever fate sees fit. He who fights fate courts folly. You only live once. Power to those who do not wish for power. Avoid anything in a uniform. Challenge the old orders.
Core Concepts: Capriciousness, fate, freedom, individuality, liberty, self-possession, unpredictability
A chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself—living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think.”

 

Paizo Blog Pirates Chase
Now we’re the ones chasing for loot. Let’s hope we get away with it.
Screenshot: Paizo Blog

What will I do now? I don’t know, to be honest. There’s a picture in my mind developing which I never thought I might draw for playing a character.

Playing a good alignment is easy. You save the princess, protect the helpless, and hopefully get the loot. Playing evil is easy, too. You take the princess, the loot from the helpless, sell both and proceed, no matter what’s the cost.

I don’t like playing an evil alignment, by the way. It destroys my idea of creating a nice role-playing evening based on fun, good gaming moments and positive emotions.

I’m probably a bit confused what’s to do next.
But I like the idea of a character finding his way again and again.

Don’t take me wrong: Chaos is and will not my way. But certain characteristics of mental disfunction. An incalculability. Free will.

Let’s see how things develop.

What about you? Did you ever play a chaotic neutral alignment? If so, why? And how did you do it or still play your character? Or is there another alignment you prefer? Or have alignments been skipped by your party?

Your comments are highly appreciated – and share my post, if you like!

Cheers, Nic

Artwork Featured Image: Branko Bistrovic / Paizo Blog

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